LATEST POSTS

Video: What games can teach us about product development

BY Martin Eriksson on March 20, 2013

John is the founder and CEO of Space Ape Games, and is a social gaming expert with experience building and scaling social gaming studios and hit titles. He was the first Product Manager at Playfish and managed both Pet Society and Restaurant City, both top Facebook games. He was then VP of Product Management globally Read more »

Video: Does my fridge need twitter?

BY Martin Eriksson on February 12, 2013

Tom Coates is the Founder of Product Club and has a long background in social, local and future media. He ran R&D for BBC Radio before building online communities for emap and TimeOut. He was part of the Tech Development team at Yahoo, launching the Fire Eagle location service, and later as Head of Product Read more »

Video: Proper product management in large organisations - do it with Jazz

BY Martin Eriksson on February 5, 2013

Tom Loosemore is the Deputy Director at the UK’s Government Digital Services and was responsible for the recent launch of a single domain, user centred government website – gov.uk. In his talk at our product management conference Mind the Product 2012 he discussed the genesis of that project and how he and his team managed Read more »

Video: Evoking real-world experiences with a product MacGuffin

BY Martin Eriksson on January 30, 2013

Hannah Donovan and Matthew Ogle are the product and design powerhouse behind Last.fm and have continued their passion for building music products online with their hit startup This Is My Jam. In their talk at our product management conference Mind the Product 2012 Matt and Hannah argue that MacGuffins can be incredibly useful tools when Read more »

Video: The antithesis of a product process

BY Martin Eriksson on January 16, 2013

Charles Adler is the Co-Founder and Creative Director of Kickstarter. He is an entrepreneur with over 14 years experience in interaction design. Formerly director of strategy and senior information architect at Agency.com, his work in user experience, design, and information architecture is driven by a commitment to all things clean and simple. Previously, he cofounded Read more »

Video: Is purpose the new pivot?

BY Martin Eriksson on January 7, 2013

Tom Hulme is Design Director at IDEO London, where he uses a human-centred innovation approach to design new businesses, and the founder of Open IDEO, an open innovation platform. A serial entrepreneur and angel investor, he has first-hand experience in building successful enterprises and, as a result, he has a thorough understanding of business. Hulme Read more »

Video: Rapid Prototyping Google Glass by Tom Chi

BY Martin Eriksson on December 17, 2012

Tom Chi is the Experience Lead for Special Projects at Google X, their in-house skunk labs that has brought us amazing products from augmented reality glasses in Project Glass to self driving cars. Tom has a rich background, having worked as a Designer, Product Manager, Developer, and Consultant, and at Mind the Product 2012 he Read more »

Video: Marty Cagan's top 10 tips to making products customers love

BY Martin Eriksson on December 11, 2012

Over the past 30 years, Marty Cagan has defined and built products for some of the most successful companies in the world, including Hewlett-Packard, Netscape Communications, America Online, and eBay. He’s the founder of Silicon Valley Product Group and, at our conference Mind the Product 2012, he shared his top 10 secrets to creating products Read more »

Video: The Financial Times mobile strategy

BY Martin Eriksson on July 25, 2012

Stephen Pinches, Group Head Emerging Technologies at the Financial Times talks about their unique approach to mobile around HTML5 web apps. He warns that one size does not fit all, and that the approach they took was very much aligned with their overall strategy, with a commercial imperative and a direct relationship with customers through Read more »

Video: The Week iPad App's UX Approach

BY Martin Eriksson on July 16, 2012

One of the reasons the development of The Week’s iPad app worked really well was that the team really understood an effective design process, which stems from the way an organisation defines digital product design. Back in the 80s and 90s people often likened design to art, that the creatives vanished behind a curtain, did Read more »